pub struct Drum {
pub playing: bool,
pub pattern: Option<u8>,
pub level: Option<u8>,
pub bpm: Option<u16>,
}Fields§
§playing: bool§pattern: Option<u8>§level: Option<u8>§bpm: Option<u16>Trait Implementations§
Auto Trait Implementations§
impl Freeze for Drum
impl RefUnwindSafe for Drum
impl Send for Drum
impl Sync for Drum
impl Unpin for Drum
impl UnsafeUnpin for Drum
impl UnwindSafe for Drum
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more